

Make sure to use the search ability (push in LS) to highlight items and ensure you keep your character as well equipped as possible to make engagements easier. More complex potions (tonics, grenades and the like) require ingredients to replenish and should, as a result be used sparingly.įrom this point onwards, there are several bodies and bags to loot if you look carefully. Regular health potions are replenished for free when you return to Haven or a camp once the prologue is over.

To use a potion, tap LB to bring up the command wheel and select the potion with LS. Once the short battle is over, Cassandra will confront you.Īfter that lovely little confrontation, potions will be unlocked for use. At present, you won't have any special abilities, but your regular attack (RT) should suffice for these weaklings. Two shades will engage the party and it will be up to both of you to deal with them. During the scene, you'll acquire the first weapon of the game (dependent on your class) and afterwards, you'll be thrown into your first battle. The Breach will release several demons, smashing the bridge and attacking your party as you rise. Start crossing the stone bridge here to begin a sudden downwards trek. Scrabble back to your feet and pass through the gatehouse ahead. Head left and walk along the trail, with the breach glowing ominously overhead.Ī quick scene will hurl you to the ground, as your brand pulses once more. Cross the stone bridge and enter the doors that are opened when you approach. Strangely, Cassandra will follow you, not the other way around. At the moment, you don't have any weapons and your menu options are limited (although you can save, load and examine the map), so just follow the path ahead. Unlike previous Dragon Age games, conversation is the main way to increase approval (although event and item increases are possible).Īfter a short walk, you will finally gain control of your character. Approval is essential for romancing characters and ensuring they do not leave your party.

Certain dialogue choices will increase other character's affinity for you. After contending with your glowing brand, you will talk with Cassandra some more. Stagger outside and take your first look at the sky and the glowing light that is, the Breach. After a few more dialogue choices (and the introduction of emotional responses), you will be raised to your feet and escorted out of the cell. Select the response you desire with LS and press A to confirm it.

Once they enter the room you will be prompted with your first dialogue choice. A strange brand burns upon your hand as you meet Cassandra and Leliana. As the game begins, you will be shackled in the center of a cell, awaiting the pleasure of your captors.
